"I will now ponder the orb," he said. But the orb was in fact not an orb.

About

A story is being written, and this cube was transformed into an orb, to be pondered by the wise. Only by collecting ink stains can it hope to heal back into a cube and never be pondered again.

How to play

A snake-like game with physics-based controls... and a health bar. The cube orb follows your click/touch.

  • Collect ink stains to heal and get points.
  • Release your click/touch to save energy.
  • Clear ink has a (very) small chance to appear, collect it for full health!

In Flow Mode, the orb still tries to follow, but has a hard time doing it. Let the flow guide you and use the edges wisely to score.

Credits

BGM: Dialogue - Umplix, on OpenGameArt

Hope you enjoy!

StatusPrototype
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
Authornyaandan
GenreAction
Made withUnity
TagsArcade, Casual, Simple
Average sessionA few seconds
LanguagesEnglish
InputsMouse, Touchscreen, Smartphone
AccessibilityTextless

Development log

Comments

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Seems like too much out of players control. The best runs are those where you keep rolling with the flow :)

(3 edits)

Hey! Thanks for your feedback :)

I have an upcoming patch that will sharpen the controls. The current setting will still live on as a second game mode.